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As a user
When another player ends their turn
I will immediately see the effects of their turn
And all publicly available card information is rendered to me
- Central Card Counts
- Top Discard for other players
- Cards in hand for other players
Convert the game_state endpoint to a Websocket connection that all players in a game will be subscribed to
At first, this will just be a one way channel, providing information to all players at the same time
JSON will be the same output as the original game_state endpoint
Convert the
game_state
endpoint to a Websocket connection that all players in a game will be subscribed toAt first, this will just be a one way channel, providing information to all players at the same time
JSON will be the same output as the original
game_state
endpointWhen a new Player either creates or joins a Game, they will become subscribed Initialize player subscription method to Game State #105
During the waiting phase, they will see who else is waiting for the Game to start Game State lists other players and Game ID when waiting for Game to start #106
When the Game has enough players, we will send the full Game State to all Player subscriptions Game State sends full information once enough Players join the Game #107
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