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Improve navigation #5

@BillyWM

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@BillyWM

Navigation is currently based on a bounding-box system that must be manually entered. This causes multiple problems, such as a the bot getting stuck attempting to get enemies that are out of bounds

Change the system to read from the tilemap instead. It may be stored at 0x6000--0x7FFF since this game uses the MMC3 with an additiona 8KB of RAM.

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