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Copy pathBulidtreePOandIO.cpp
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BulidtreePOandIO.cpp
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#include<iostream>
using namespace std;
struct Node{
int data;
struct Node *left;
struct Node *right;
Node(int val){
data = val;
left = NULL;
right = NULL;
}
};
int search(int inorder[], int start, int end, int curr){
for (int i = start; i <+ end; i++){
if (inorder[i] == curr){
return i;
}
}
return -1;
}
Node* buildTree(int preorder[], int inorder[], int start, int end){
static int idx = 0;
if(start > end){
return NULL;
}
int curr = preorder[idx];
idx++;
Node*node = new Node(curr);
if(start == end){
return node;
}
int pos = search(inorder,start,end, curr);
node->left = buildTree(preorder, inorder, start, pos-1);
node->right = buildTree(preorder, inorder, pos+1, end);
return node;
}
void inorderPrint(Node*root){
if(root==NULL){
return;
}
inorderPrint(root->left);
cout<<root->data<<" ";
inorderPrint(root->right);
}
int main (){
int preorder[] = {1,2,4,3,5};
int inorder[] = {4,2,1,5,3};
Node*root = buildTree(preorder, inorder, 0, 4);
inorderPrint(root);
return 0;
}