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I found my (built) project crashing after building with Steam Audio baked. Ripping Steam Audio out of Basis and installing the latest version directly from Valve worked fine and no-longer crashed.
Basis was using 4.5.3 and I upgraded to 4.6.0.
Steps to Reproduce
Create a scene, add a load of static and dynamic Steam Audio assigned meshes. Bake with Steam Audio. Build project. Run project.
The expected behavior
For it not to crash.
Screenshots
No response
BasisVR Release Version
LTS 1
What VR headsets are being used during this issue?
Describe the bug?
I found my (built) project crashing after building with Steam Audio baked. Ripping Steam Audio out of Basis and installing the latest version directly from Valve worked fine and no-longer crashed.
Basis was using 4.5.3 and I upgraded to 4.6.0.
Steps to Reproduce
Create a scene, add a load of static and dynamic Steam Audio assigned meshes. Bake with Steam Audio. Build project. Run project.
The expected behavior
For it not to crash.
Screenshots
No response
BasisVR Release Version
LTS 1
What VR headsets are being used during this issue?
No response
Log Files
Additional Context
No response
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