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CHANGELOG.md

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Unreleased

Version 0.14.0 (Arpil 29th, 2023)

  • BREAKING Update dependency vulkano & vulkano-shaders to 0.33.
  • Update dependency allsorts to 0.14.

Version 0.13.0 (October 31st, 2022)

  • BREAKING Update dependency vulkano & vulkano-shaders to 0.32.
  • BREAKING ImtParser::retreive_text has had its spelling correct to ImtParser::retrieve_text.
  • Added new method has_font to Ilmenite to query if a font has been loaded.
  • Various types now implement Copy: ImtWeight, ImtFillQuality, ImtSampleQuality, ImtVertAlign, ImtHoriAlign, & ImtTextWrap.

Version 0.12.0 (September 18th, 2022)

  • BREAKING Update dependency vulkano & vulkano-shaders to 0.31.
  • BREAKING Update dependency allsorts to 0.11.
  • BREAKING Changes to ImtImageView
    • new has been renamed to from_storage.
    • Added from_attachment.
    • Added image_view_ref to retreive the inner image view.
    • Fixed bug that caused needless image transitions.
  • BREAKING ImtFontProps now has four additional fields.
    • min_x, max_x, min_y, max_y that are from the head header.
  • Changes to rasterization (GPU Only for Now)
    • Gain curve is now applied to values resulting in clearer text.
    • Subpixels now have a boxy filter applied similar to freetype's default lcd filter.

Version 0.11.0 (July 20th, 2022)

  • BREAKING Update dependency vulkano & vulkano-shaders to 0.30.
  • Update dependency ordered-float to 3.0.
  • Update dependency allsorts to 0.10.
    • Covers CVE-2022-24713
    • Reduced features reducing dependencies.

Version 0.10.0 (March 22nd, 2022)

  • BREAKING Update dependency vulkano & vulkano-shaders to 0.29.
  • Fixed issue where an empty buffer was created during raster(gpu) when a glyph didn't contain any countours but had a size.
    • GPU raster will now set ImtBitmapData::Empty when there are no countours. This was already set previously when size was zero.
    • CPU raster will now set ImtBitmapData::Empty when size is zero or there are no counters.

Version 0.9.0 (January 5th, 2022)

  • BREAKING Update dependency vulkano & vulkano-shaders to 0.28.

Version 0.8.0 (December 7th, 2021)

  • BREAKING Update dependency vulkano & vulkano-shaders to 0.27.1.

Version 0.7.0 (Octoboer 3rd, 2021)

  • BREAKING Update dependency vulkano & vulkano-shaders to 0.26.0.
  • BREAKING ImtRasterOpts now has raster_image_format field to use a custom format for images.
    • This requires shader_storage_image_write_without_format feature.
      • Most desktop/laptop gpu's support this feature.
    • Added method to root of crate, ilmenite_required_vk_features().

Version 0.6.0 (August 1st, 2021)

  • BREAKING Previous change "Bitmap data color componenents are now value normalized." was incorrect. This made values useless for the most part. Now color values will not be normalized to anything, but will rather represent their actual values. The alpha value will now be the max color component similar to how "other" font rasterizers output.

Version 0.5.1 (July 30th, 2021)

  • Specify vulkan & spirv version in shader. Resolves issue with current release of vulkano not detecting storage buffers correctly when spirv 1.0 is used. This also resolves issue with gpu acceleration not working on nvidia cards.

Version 0.5.0 (July 28th, 2021)

  • BREAKING ImtGlyphBitmap data field is now private. Bitmap data is now represented by ImtBitmapData enum which can be an image, raw data in the form of a vec, or empty in the case where a bitmap is applicable.
  • BREAKING ImtGlyphBitmap width, height, bearing_x, bearing_y have been moved into ImtBitmapMetrics which can be obtained from the ImtGlypyBitmap::metrics() method.
  • BREAKING ImtGlyph bitmap field now is an option of ImtBitmapData instead of a vec of the raw data.
  • BREAKING Bitmap data color componenents are now value normalized. This is the same as vec4(color.rgb / color.a, color.a). This behavior already existed in Basalt therefore Basalt users will not see any change from this other than a minor performance improvement.
  • BREAKING ImtRaster now has two creation methods, new_gpu and new_cpu. This will select the rasterization backend used. ImtFont methods from_file & from_bytes have been split into from_file_cpu, from_file_gpu, from_bytes_cpu, & from_bytes_gpu to match this change.
  • Added ImtImageView which is very similar to BstImageView from Basalt. This is an abstraction over vulkano's ImageView that makes handling ImageViews more abstract.
  • Added raster_to_image option to ImtRasterOpts which defaults to true. This option will enable/disable outputing to an image instead of raw data.
  • Update dependencies allsorts to 0.6.0 & ordered-float to 2.7.0.

Version 0.4.1 (July 20th, 2021)

  • ImtRasterOpts now has cpu_rasterization option to specify if cpu should be used instead of gpu for rasterization. Nvidia seems to be broken currently for gpu rasterization, so as a result this currently defaults to true.
  • ImtGlyphBitmap now has the method raster_cpu to rasterize on the cpu instead of gpu.

Version 0.4.0 (July 4th, 2021)

  • BREAKING Update dependency vulkano & vulkano-shaders to 0.24.0.

Version 0.3.0 (May 29th, 2021)

  • BREAKING Update dependency vulkano & vulkano-shaders to 0.23.0
  • Update dependency ordered-float from 2.0 to 2.5.

Version 0.2.0 (January 31st, 2021)

  • BREAKING Update dependency vulkano & vulkano-shaders to 0.20.0.
  • Update dependency allsorts to 0.5.1.
  • Update dependency ordered-float to 2.0.1.
  • Update dependency parking_lot to 0.11.1.
  • Update dependency crossbeam to 0.8.0

Version 0.1.0 (June 16th, 2020)

  • BREAKING Renamed ImtRasterOps to ImtRasterOpts to improve naming consistency.
  • BREAKING Added align_whole_pixels to ImtShapeOpts & ImtRasterOps which defaults to true.