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When using Pangea world shape with wrapping edges (see #631), the generator puts all locations on a single "part" of the landmass - eg. if the continent goes north and warps to the south, all locations will only be in the northern part and the southern part will be empty, even though it's easily reachable. This is a limitation of the current location reachability check, which uses floodfill from the UT exit, not taking the wrapping world edges into account.
Floodfill that does take world edge wrapping into account and can place location on the whole continent would be nice.