Test cmake builds on github #9
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| name: Build | |
| on: | |
| push: | |
| branches: | |
| - master | |
| - jt-* | |
| jobs: | |
| build: | |
| name: Build | |
| runs-on: ${{ format('{0}-latest', matrix.os) }} | |
| strategy: | |
| matrix: | |
| os: | |
| - ubuntu | |
| - windows | |
| - macos | |
| compiler: | |
| - msvc | |
| - gcc | |
| exclude: # exclude invalid combinations of os/compiler | |
| - os: ubuntu | |
| compiler: msvc | |
| - os: macos | |
| compiler: msvc | |
| include: # Windows adds .exe to the file names, msvc puts them in config-specific subdirs | |
| - os: windows | |
| ext: .exe | |
| - compiler: msvc | |
| buildconfig: /Debug | |
| steps: | |
| - uses: actions/checkout@v4 | |
| - name: Configure CMake (Windows - MSVC) | |
| if: matrix.os == 'windows' && matrix.compiler == 'msvc' | |
| run: | | |
| cmake -S . -B build -G "Visual Studio 17 2022" -A x64 -DCMAKE_BUILD_TYPE=Debug | |
| - name: Configure CMake (Windows - MinGW/GCC) | |
| if: matrix.os == 'windows' && matrix.compiler == 'gcc' | |
| run: | | |
| cmake -S . -B build -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug | |
| - name: Configure CMake (Unix/MacOS - GCC) | |
| if: (matrix.os == 'ubuntu' || matrix.os == 'macos') && matrix.compiler == 'gcc' | |
| run: | | |
| cmake -S . -B build -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug | |
| - name: Build | |
| run: cmake --build build | |
| - uses: actions/upload-artifact@v4 | |
| with: | |
| name: ${{ matrix.os }} | |
| path: | | |
| build${{ matrix.buildconfig }}/basic${{ matrix.ext }} | |
| build${{ matrix.buildconfig }}/fracas${{ matrix.ext }} | |
| build${{ matrix.buildconfig }}/havilah${{ matrix.ext }} | |
| build${{ matrix.buildconfig }}/kingdoms${{ matrix.ext }} | |
| build${{ matrix.buildconfig }}/neworigins${{ matrix.ext }} | |
| build${{ matrix.buildconfig }}/standard${{ matrix.ext }} | |
| - name: Unit Tests | |
| if: matrix.os == 'ubuntu' # Currently, unit tests only work correctly on ubuntu | |
| run: ./build/unittest |