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index.html
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<!doctypehtml>
<html lang=EN-us>
<head>
<meta charset=utf-8>
<meta content="text/html; charset=utf-8"http-equiv=Content-Type>
<title>
raylib web game
</title>
<meta content="raylib web game"name=title>
<meta content="New raylib web videogame, developed using raylib videogames library"name=description>
<meta content="raylib, programming, examples, html5, C, C++, library, learn, games, videogames"name=keywords>
<meta content="width=device-width"name=viewport>
<meta content=website property=og:type>
<meta content="raylib web game"property=og:title>
<meta content=image/png property=og:image:type>
<meta content=https://www.raylib.com/common/raylib_logo.png property=og:image>
<meta content="New raylib web videogame, developed using raylib videogames library"property=og:image:alt>
<meta content="raylib - example"property=og:site_name>
<meta content=https://www.raylib.com/games.html property=og:url>
<meta content="New raylib web videogame, developed using raylib videogames library"property=og:description>
<meta content=summary_large_image name=twitter:card>
<meta content=@raysan5 name=twitter:site>
<meta content="raylib web game"name=twitter:title>
<meta content=https://www.raylib.com/common/raylib_logo.png name=twitter:image>
<meta content="New raylib web videogame, developed using raylib videogames library"name=twitter:image:alt>
<meta content=https://www.raylib.com/games.html name=twitter:url>
<meta content="New raylib web videogame, developed using raylib videogames library"name=twitter:description>
<link href=https://www.raylib.com/favicon.ico rel="shortcut icon">
<style>
body {
margin: 0
}
canvas.emscripten {
border: 0 none;
background-color: #000
}
</style>
<script src=https://cdn.jsdelivr.net/gh/eligrey/FileSaver.js/dist/FileSaver.min.js>
</script>
<script>
function saveFileFromMEMFSToDisk(e,a){var i,o=FS.readFile(e);i=new Blob([o.buffer],{type:"application/octet-binary"}),saveAs(i,a)}
</script>
</head>
<body>
<canvas class=emscripten id=canvas oncontextmenu=event.preventDefault() tabindex=-1>
</canvas>
<script>
var Module = {
print:function() {
var e = document.getElementById("output");
return e && (e.value = "")
, function(n) {
arguments.length > 1 && ( n = Array.prototype.slice.call(arguments).join(" ")),
console.log(n),
e && (e.value += n + "\n", e.scrollTop = e.scrollHeight)
}
}(), canvas:document.getElementById("canvas")}
</script>
<p id=output>
</p>
<script src=index.js async></script>
</body>
</html>