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Crash when using MEK flamethrower #749
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im having the same issue. |
+1 |
Do you use any shader packs? I had an issue with the mekanism flamethrower crashing the game with shaders enabled. |
I'm using BSL |
It only crashed when using Oculus with a shader enabled. I tested it on sildurs shaders and complementary shader and it crashed on both. It doesn't crash when oculus is enabled but you aren't using any shader. If anyone find a shader that works with the flamethrower lmk |
Minecraft Version
Minecraft 1.20.1
Oculus Version
oculus-mc1.20.1-1.8.0.jar
Rubidium / Embeddium Version
embeddium-0.3.31+mc1.20.1.jar
Operating System
Windows 11
What is your GPU?
Nvidia GeForce GTX 1650
Java Version
Java 17
Reproduction Steps
Crash Report file and latest.log
Additional context
Starting the game takes more time after triggering this crash.I tried to remove oculus and embeddium,then everything returned to normal.
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