55 // CIV's loadout are selected randonly if he is not in jail,
66 // otherwise, for the other teams, player will get the uniform related to his level
77
8- class lvl_X : lvl_base { // where X is a level of the selected team and inherits from lvl_base
8+ class lvl_X : lvl_base { // where X is the level of the selected team and inherits from lvl_base
99 uniformClass = "";
1010 backpack = "";
1111 linkedItems[] = {};
@@ -61,36 +61,12 @@ class Loadouts {
6161 weapons[] = {" hgun_P07_snds_F" };
6262 magazines[] = {" 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" };
6363 };
64- class lvl_2 : lvl_base {
65- uniformClass = " U_Rangemaster" ;
66- weapons[] = {" hgun_P07_snds_F" };
67- magazines[] = {" 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" };
68- };
69- class lvl_3 : lvl_base {
70- uniformClass = " U_Rangemaster" ;
71- weapons[] = {" hgun_P07_snds_F" };
72- magazines[] = {" 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" };
73- };
74- class lvl_4 : lvl_base {
75- uniformClass = " U_Rangemaster" ;
76- weapons[] = {" hgun_P07_snds_F" };
77- magazines[] = {" 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" };
78- };
79- class lvl_5 : lvl_base {
80- uniformClass = " U_Rangemaster" ;
81- weapons[] = {" hgun_P07_snds_F" };
82- magazines[] = {" 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" };
83- };
84- class lvl_6 : lvl_base {
85- uniformClass = " U_Rangemaster" ;
86- weapons[] = {" hgun_P07_snds_F" };
87- magazines[] = {" 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" };
88- };
89- class lvl_7 : lvl_base {
90- uniformClass = " U_Rangemaster" ;
91- weapons[] = {" hgun_P07_snds_F" };
92- magazines[] = {" 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" ," 16Rnd_9x21_Mag" };
93- };
64+ class lvl_2 : lvl_1 {};
65+ class lvl_3 : lvl_1 {};
66+ class lvl_4 : lvl_1 {};
67+ class lvl_5 : lvl_1 {};
68+ class lvl_6 : lvl_1 {};
69+ class lvl_7 : lvl_1 {};
9470 };
9571
9672 // MED
@@ -99,21 +75,9 @@ class Loadouts {
9975 uniformClass = " U_Rangemaster" ;
10076 items[] = {" FirstAidKit" };
10177 };
102- class lvl_2 : lvl_base {
103- uniformClass = " U_Rangemaster" ;
104- items[] = {" FirstAidKit" };
105- };
106- class lvl_3 : lvl_base {
107- uniformClass = " U_Rangemaster" ;
108- items[] = {" FirstAidKit" };
109- };
110- class lvl_4 : lvl_base {
111- uniformClass = " U_Rangemaster" ;
112- items[] = {" FirstAidKit" };
113- };
114- class lvl_5 : lvl_base {
115- uniformClass = " U_Rangemaster" ;
116- items[] = {" FirstAidKit" };
117- };
78+ class lvl_2 : lvl_1 {};
79+ class lvl_3 : lvl_1 {};
80+ class lvl_4 : lvl_1 {};
81+ class lvl_5 : lvl_1 {};
11882 };
11983};
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