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README.md
@@ -34,7 +34,7 @@ The table below summarizes differences berween *UnityFx.Async* and other popular
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| Supports cancellation | ✔️ | -️ | ✔️ |
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| Supports progress reporting | ✔️ | ✔️ | ✔️ |
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| Supports child operations | - | - | ✔️ |
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-| Minimum operation data size for 32-bit systems (in bytes) | 28+ | 36+ | 40+ |
+| Minimum operation data size for 32-bit systems (in bytes) | 32+ | 36+ | 40+ |
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| Minimum number of allocations per continuation | ~1 | 5+ | 2+ |
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## Getting Started
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