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Currently, we are using Console.WriteLine to debug. Console.WriteLine may cause some issue because the target user may already built a logger for them own.
So we can change our logs to use ILogger. While I started to work on this, I found it hard for the user to pass in the logger. Also we didn't use a dependency injection framework. So it's also hard for us to change.
Please carefully consider the way we use it before getting started.
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