You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The redesign using the Chain of Responsibility pattern improves the modularity and extensibility of the code by separating each step of the game flow into independent classes, making it easier to understand, maintain, and test. Additionally, it allows adding or modifying steps (such as recording statistics or implementing new rules) without altering the behavior of existing classes, promoting the open/closed principle. However, this structure can increase initial complexity by requiring more classes and configurations to establish the chain, which might be unnecessary for simple applications.
The text was updated successfully, but these errors were encountered:
The redesign using the Chain of Responsibility pattern improves the modularity and extensibility of the code by separating each step of the game flow into independent classes, making it easier to understand, maintain, and test. Additionally, it allows adding or modifying steps (such as recording statistics or implementing new rules) without altering the behavior of existing classes, promoting the open/closed principle. However, this structure can increase initial complexity by requiring more classes and configurations to establish the chain, which might be unnecessary for simple applications.
The text was updated successfully, but these errors were encountered: