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committedMar 12, 2025
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‎README.md

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This is an audio recording and playback project based on SDL2 and ASIO, including client and server sides. The client is responsible for recording audio and sending it to the server over the network, and the server receives and plays the audio.
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## Project Features
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- **Audio Recording and Playback**: Uses the SDL2 library to manage audio devices, record, and play audio.
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- **Network Communication**: Uses the ASIO library to transmit audio data between the client and server.
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- **Multithreading**: Supports multithreading to ensure real-time audio recording and playback.
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## Directory Structure
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myKook-server.exe
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```
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## Project Features
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- **Audio Recording and Playback**: Uses the SDL2 library to manage audio devices, record, and play audio.
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- **Network Communication**: Uses the ASIO library to transmit audio data between the client and server.
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- **Multithreading**: Supports multithreading to ensure real-time audio recording and playback.
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## License
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This project uses the Boost Software License, Version 1.0. For more details, see [LICENSE_1_0.txt](http://www.boost.org/LICENSE_1_0.txt).

‎READMECN.md

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这是一个基于SDL2和ASIO的音频录制和播放项目,包含客户端和服务器端。客户端负责录制音频并通过网络发送到服务器,服务器接收音频并播放。
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## 项目特色
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- **音频录制与播放**:使用SDL2库实现音频设备的管理、录制和播放功能。
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- **网络通信**:使用ASIO库实现客户端和服务器之间的音频数据传输。
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- **多线程**:支持多线程操作,确保音频录制和播放的实时性。
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## 目录结构
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myKook-server.exe
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## 项目特色
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- **音频录制与播放**:使用SDL2库实现音频设备的管理、录制和播放功能。
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- **网络通信**:使用ASIO库实现客户端和服务器之间的音频数据传输。
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- **多线程**:支持多线程操作,确保音频录制和播放的实时性。
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## 许可证
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