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fix: youtube link
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labs/02-texture-and-shader.md

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@@ -51,6 +51,8 @@ glEnableVertexAttribArray(1);
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### Part 2: Upgrading the Artists (The Shaders)
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<iframe width="560" height="315" src="https://www.youtube.com/embed/brDJVEPOeY8?si=J0dDgq_xhePZPeL9" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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Our old shaders only knew how to position vertices and draw a solid color. We need to give them an upgrade to handle textures.
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```mermaid

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